I dont have enough time to do a proper test, so I would ask people
that use luaglut to have a look and report any problems they may have.
There were substantial changes to the way OpenGL and GLUT bindings
were created - now I use the GLint/GLfloat/GLdouble/etc datatypes
instead of the C int/float/double, so it should be much more portable.
Also, memarray was made aware of unsigned C datatypes as well as all
the relevant GL* datatypes. Also, luaglut now supports Lua 5.1 too.
> On 2/8/06, varol kaptan <[hidden email]> wrote:
> > I've fixed the error message and some other things (Lua 5.1 fixes by
> > Anders F. Björklund, for example) and was ready to release a new
> > version. However, you have a very good point about the unsigned types.
> > I think it will be better to add them to memarray. I will release
> > luaglut 0.5 in a day or two with a better memarray.
> > Unfortunately, I have no experience with OpenGL selection and
> > feedback. Will this solve you selection problem?
> Yes, that should do it.