A bug in the earlier VSLua®
build prevented it from running properly on some machines. The bug has been
fixed and the buggy file replaced with the newer one. We highly regret the
inconvenience caused, and urge interested people to revisit the link. We also
thank the people who reported the bugs and/or gave us valuable feedback, which
led to the solution of the problem. We are looking forward to the community,
for providing us valuable feedback which will enable us to make VSLua® a better
and more stable product for everybody’s assistance.
To install the newer version, please
remove the older one using “Add/Remove Programs” and then install
the new version. For your assistance I am re-sending the older mail announcing
the release of VSLua®, below. Once again, the inconvenience is highly
Interactive® announces the release of beta version of VSLua, a Visual
Studio integrated development and debugging environment for Lua® scripting
language. Available as a Visual Studio addin, VSLua leverages the
powerful Visual Studio features to provide the only practical
debugging solution for Lua. Some of the salient features of VSLua are:
-Full featured Visual Studio® integrated code editor with Lua
syntax hi-lighting and intellisense®.
-Full featured Visual Studio® integrated debugger with step in, step
out, move to cursor and other common debugger commands.
-Variable watching via a VSLua® watch window is also supported.
-Call stack window for call stack information, even with nested scripts.
More information on features of
VSLua (including the brochure) and the public beta download is available