The small simple game I uploaded as "Game.txt", off course a plua code,
acts weirdly. It works just as I want, if I run it within the Plua2
shell without interrupting (breaking) (during the 'play' function). But
if I break it once and get out of the program, and press 'Run' button
again to run it, whenever I touch the screen to shoot the disc, it
quits. If I run the compiled .prc version of the same code, it runs
smoothly. I use srcedit to edit.
I don't have the slightest idea what causes this. It may be a bug I
myself introduced into the code. Or it just has something to do with
the break and os.exit() statements therein.
I have a Treo650GSM and a TungstenE. I can reproduce the same problem
when I run the program both after hard reset to factory defaults and
with full configuration on both of my PDA's.
I hope you can get an idea of what's going on. By the way I want to
remind you about the proper action of the os.exit() command. One more
thing: selecting a topic using the 'index' of Plu2Help.prc does not
work on the Treo and TungstenE, however I get around this with
Thank you so much for your dedication for Plua. I, like others here,
eagerly await for the new release.