Luabind profiling

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Luabind profiling

golgoth
Greetings,

I've been passing my API into GlowCode (performance profiler) while running
simple calls from luabind like:

If Keybord:IsKeyDown(Key_w) then...

I found that the bottleneck resides in object_rep::get_instance and more
specifically in pointer_holder<>get ----> std::forward<int>

I'm not sure what this exactly does but it sure eat up serious process
compare to everything else.

Just you to know,




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